Lighting
Lighting is an option for Graphics3D and related functions that specifies what simulated lighting to use in coloring 3D surfaces.
Please visit the official Wolfram Language Reference for more details and examples on core symbols.
Lighting is an option for Graphics3D and related functions that specifies what simulated lighting to use in coloring 3D surfaces.
Please visit the official Wolfram Language Reference for more details and examples on core symbols.